In the great world of The Elite Division there are a multitude of unique characters. Each and every one is crafted to stand out with their own personality and design with a new concept as their beginning. Featured here is an idea for a modern wizard. Cloaks and pointy hats no longer are fashion for the year 2035 so I had to come up with a new design for a wizard that also happens to be a federal agent. Stanford's face and body was created using Unreal Engine's Metahuman and photobashed with clothing images.